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Tuesday, November 30, 2010

POWER SUPPLY

A power supply is a device that supplies electrical energy to one or more electric loads. The term is most commonly applied to devices that convert one form of electrical energy to another, though it may also refer to devices that convert another form of energy (e.g., mechanical, chemical, solar) to electrical energy. A regulated power supply is one that controls the output voltage or current to a specific value; the controlled value is held nearly constant despite variations in either load current or the voltage supplied by the power supply's energy source.

Every power supply must obtain the energy it supplies to its load, as well as any energy it consumes while performing that task, from an energy source. Depending on its design, a power supply may obtain energy from:

A power supply may be implemented as a discrete, stand-alone device or as an integral device that is hardwiredcomputers and household electronics. to its load. In the latter case, for example, low voltage DC power supplies are commonly integrated with their loads in devices such as

Constraints that commonly affect power supplies include:

  • The amount of voltage and current they can supply.
  • How long they can supply energy without needing some kind of refueling or recharging (applies to power supplies that employ portable energy sources).
  • How stable their output voltage or current is under varying load conditions.
  • Whether they provide continuous or pulsed energy.

Power supply types

Power supplies for electronic devices can be broadly divided into linear and switching power supplies. The linear supply is usually a relatively simple design, but it becomes increasingly bulky and heavy for high-current equipment due to the need for large mains-frequency transformers and heat-sinked electronic regulation circuitry. Linear voltage regulators produce regulated output voltage by means of an active voltage divider that consumes energy, thus making efficiency low. A switched-mode supply of the same rating as a linear supply will be smaller, is usually more efficient, but will be more complex.

Battery power

A battery is a type of power supply that is independent of the availability of mains electricity, suitable for portable equipment and use in locations without mains power. A battery consists of several electrochemical cells connected in series to provide the voltage desired. Batteries may be primary (able to supply current when constructed, discarded when drained) or secondary (rechargeable; can be charged, used, and recharged many times)

The primary cell first used was the carbon-zinc dry cell. It had a voltage of 1.5 volts; later battery types have been manufactured, when possible, to give the same voltage per cell. Carbon-zinc and related cells are still used, but the alkaline battery delivers more energy per unit weight and is widely used. The most commonly used battery voltages are 1.5 (1 cell) and 9V (6 cells).

Various technologies of rechargeable battery are used. Types most commonly used are NiMH, and lithium ion and variants.

DC power Supply

A home-made linear power supply (used here to power amateur radio equipment)

An AC powered unregulated power supply usually uses a transformer to convert the voltage from the wall outlet (mains) to a different, nowadays usually lower, voltage. If it is used to produce DC, a rectifier is used to convert alternating voltage to a pulsating direct voltage, followed by a filter, comprising one or more capacitors, resistors, and sometimes inductors, to filter out (smooth) most of the pulsation. A small remaining unwanted alternating voltage component at mains or twice mains power frequency (depending upon whether half- or full-wave rectification is used)—ripple—is unavoidably superimposed on the direct output voltage.

For purposes such as charging batteries the ripple is not a problem, and the simplest unregulated mains-powered DC power supply circuit consists of a transformer driving a single diode in series with a resistor.

Before the introduction of solid-state electronics equipment used valves (vacuum tubes) which required high voltages; power supplies used step-up transformers, rectifiers, and filters to generate one or more direct voltages of some hundreds of volts, and a low alternating voltage for filaments. Only the most advanced equipment used expensive and bulky regulated power supplies.

Linear regulated power supply

The voltage produced by an unregulated power supply will vary depending on the load and on variations in the AC supply voltage. For critical electronics applications a linear regulator may be used to set the voltage to a precise value, stabilized against fluctuations in input voltage and load. The regulator also greatly reduces the ripple and noise in the output direct current. Linear regulators often provide current limiting, protecting the power supply and attached circuit from overcurrent.

Adjustable linear power supplies are common laboratory and service shop test equipment, allowing the output voltage to be adjusted over a range. For example, a bench power supply used by circuit designers may be adjustable up to 30 volts and up to 5 amperes output. Some can be driven by an external signal, for example, for applications requiring a pulsed output.

AC/DC supply

In the past, mains electricity was supplied as DC in some regions, AC in others. Transformers cannot be used for DC, but a simple, cheap unregulated power supply could run directly from either AC or DC mains without using a transformer. The power supply consisted of a rectifier and a filter capacitor. When operating from DC, the rectifier was essentially a conductor, having no effect; it was included to allow operation from AC or DC without modification.

Switched-mode power supply


A computer's switched mode power supply unit.

A switched-mode power supply (SMPS) works on a different principle. AC input, usually at mains voltage, is rectified without the use of a mains transformer, to obtain a DC voltage. This voltage is then switched on and off at a high speed by electronic switching circuitry, which may then pass through a high-frequency, hence small, light, and cheap, transformer or inductor. The duty cycle of the output square wave increases as power output requirements increase. Switched-mode power supplies are always regulated. If the SMPS uses a properly-insulated high-frequency transformer, the output will be electrically isolated from the mains, essential for safety.

The input power slicing occurs at a very high speed (typically 10 kHz — 1 MHz). High frequency and high voltages in this first stage permit much smaller transformers and smoothing capacitors than in a power supply operating at mains frequency, as linear supplies do. After the transformer secondary, the AC is again rectified to DC. To keep output voltage constant, the power supply needs a sophisticated feedback controller to monitor current drawn by the load.

SMPSs often include safety features such as current limiting or a crowbar circuit to help protect the device and the user from harm. In the event that an abnormal high-current power draw is detected, the switched-mode supply can assume this is a direct short and will shut itself down before damage is done. For decades PC power supplies have provided a power good signal to the motherboard whose absence prevents operation when abnormal supply voltages are present.

SMPSs have an absolute limit on their minimum current output. They are only able to output above a certain power level and cannot function below that point. In a no-load condition the frequency of the power slicing circuit increases to great speed, causing the isolated transformer to act as a Tesla coil, causing damage due to the resulting very high voltage power spikes. Switched-mode supplies with protection circuits may briefly turn on but then shut down when no load has been detected. A very small low-power dummy load such as a ceramic power resistor or 10-watt light bulb can be attached to the supply to allow it to run with no primary load attached.

Power factor has become a recent issue of concern for computer manufacturers. Switched mode power supplies have traditionally been a source of power line harmonics and have a very poor power factor. Many computer power supplies built in the last few years now include power factor correction built right into the switched-mode supply, and may advertise the fact that they offer 1.0 power factor.

By slicing up the sinusoidal AC wave into very small discrete pieces, a portion of unused alternating current stays in the power line as very small spikes of power that cannot be utilized by AC motors and results in waste heating of power line transformers. Hundreds of switched mode power supplies in a building can result in poor power quality for other customers surrounding that building, and high electric bills for the company if they are billed according to their power factor in addition to the actual power used. Filtering capacitor banks may be needed on the building power mains to suppress and absorb these negative power factor effects[citation needed].

Programmable power supply


Programmable power supplies

Programmable power supplies allow for remote control of the output voltage through an analog input signal or a computer interface such as RS232 or GPIB. Variable properties include voltage, current, and frequency (for AC output units). These supplies are composed of a processor, voltage/current programming circuits, current shunt, and voltage/current read-back circuits. Additional features can include overcurrent, overvoltage, and short circuit protection, and temperature compensation. Programmable power supplies also come in a variety of forms including modular, board-mounted, wall-mounted, floor-mounted or bench top.

Programmable power supplies can furnish DC, AC, or AC with a DC offset. The AC output can be either single-phase or three-phase. Single-phase is generally used for low-voltage, while three-phase is more common for high-voltage power supplies.

Programmable power supplies are now used in many applications. Some examples include automated equipment testing, crystal growth monitoring, and differential thermal analysis.

Uninterruptible power supply

An uninterruptible power supply (UPS) takes its power from two or more sources simultaneously. It is usually powered directly from the AC mains, while simultaneously charging a storage battery. Should there be a dropout or failure of the mains, the battery instantly takes over so that the load never experiences an interruption. Such a scheme can supply power as long as the battery charge suffices, e.g., in a computer installation, giving the operator sufficient time to effect an orderly system shutdown without loss of data. Other UPS schemes may use an internal combustion engine or turbine to continuously supply power to a system in parallel with power coming from the AC . The engine-driven generators would normally be idling, but could come to full power in a matter of a few seconds in order to keep vital equipment running without interruption. Such a scheme might be found in hospitals or telephone central offices.

High-voltage power supply

High voltage refers to an output on the order of hundreds or thousands of volts. High-voltage supplies use a linear setup to produce an output voltage in this range.

Additional features available on high-voltage supplies can include the ability to reverse the output polarity along with the use of circuit breakers and special connectors intended to minimize arcing and accidental contact with human hands. Some supplies provide analog inputs (i.e. 0-10V) that can be used to control the output voltage, effectively turning them into high-voltage amplifiers albeit with very limited bandwidth.

Voltage multipliers

Voltage multipliers, as the name implies, are circuits designed to multiply the input voltage. The input voltage may be doubled (voltage doubler), tripled (voltage tripler), quadrupled (voltage quadrupler), etc. Voltage multipliers are also power converters. An AC input is converted to a higher DC output. These circuits allow high voltages to be obtained using a much lower voltage AC source.

Typically, voltage multipliers are composed of half-wave rectifiers, capacitors, and diodes. For example, a voltage tripler consists of three half-wave rectifiers, three capacitors, and three diodes (see Cockroft Walton Multiplier). Full-wave rectifiers may be used in a different configuration to achieve even higher voltages. Also, both parallel and series configurations are available. For parallel multipliers, a higher voltage rating is required at each consecutive multiplication stage, but less capacitance is required. The voltage capability of the capacitor limits the maximum output voltage.

Voltage multipliers have many applications. For example, voltage multipliers can be found in everyday items like televisions and photocopiers. Even more applications can be found in the laboratory, such as cathode ray tubes, oscilloscopes, and photomultiplier tubes.

Power supply applications

Computer power supply

A modern computer power supply is a switch with on and off supply designed to convert 110-240 V AC power from the mains supply, to several output both positive (and historically negative) DC voltages in the range + 12V,-12V,+5V,+5VBs and +3.3V. The first generation of computers power supplies were linear devices, but as cost became a driving factor, and weight became important, switched mode supplies are almost universal.

The diverse collection of output voltages also have widely varying current draw requirements, which are difficult to all be supplied from the same switched-mode source. Consequently most modern computer power supplies actually consist of several different switched mode supplies, each producing just one voltage component and each able to vary its output based on component power requirements, and all are linked together to shut down as a group in the event of a fault condition.

Welding power supply

Arc welding uses electricity to melt the surfaces of the metals in order to join them together through coalescence. The electricity is provided by a welding power supply, and can either be AC or DC. Arc welding typically requires high currents typically between 100 and 350 amps. Some types of welding can use as few as 10 amps, while some applications of spot welding employ currents as high as 60,000 amps for an extremely short time. Older welding power supplies consisted of transformers or engines driving generators. More recent supplies use semiconductors and microprocessors reducing their size and weight.

AC adapter


Switched mode mobile phone charger

A linear or switched-mode power supply (or in some cases just a transformer) that is built into the top of a plug is known as a "plug pack", "plug-in adapter", "adapter block", "domestic mains adapter" or just "power adapter". Slang terms include "wall wart" and "power brick". They are even more diverse than their names; often with either the same kind of DC plug offering different voltage or polarity, or a different plug offering the same voltage. "Universal" adapters attempt to replace missing or damaged ones, using multiple plugs and selectors for different voltages and polarities. Replacement power supplies must match the voltage of, and supply at least as much current as, the original power supply.

The least expensive AC units consist solely of a small transformer, while DC adapters include a few additional diodes. Whether or not a load is connected to the power adapter, the transformer has a magnetic field continuously present and normally cannot be completely turned off unless unplugged.

Because they consume standby power, they are sometimes known as "electricity vampires" and may be plugged into a power strip to allow turning them off. Expensive switched-mode power supplies can cut off leaky electrolyte-capacitors, use powerless MOSFETs, and reduce their working frequency to get a gulp of energy once in a while to power, for example, a clock, which would otherwise need a battery.

Overload protection

Power supplies often include some type of overload protection that protects the power supply from load faults (e.g., short circuits) that might otherwise cause damage by overheating components or, in the worst case, electrical fire. Fuses and circuit breakers are two commonly used mechanisms for overload protection.

Fuses

A fuse is a piece of wire, often in a casing that improves its electrical characteristics. If too much current flows, the wire becomes hot and melts. This effectively disconnects the power supply from its load, and the equipment stops working until the problem that caused the overload is identified and the fuse is replaced.

There are various types of fuses used in power supplies.

  • fast blow fuses cut the power as quick as they can
  • slow blow fuses tolerate more short term overload
  • wire link fuses are just an open piece of wire, and have poorer overload characteristics than glass and ceramic fuses

Some power supplies use a very thin wire link soldered in place as a fuse.

Circuit breakers

One benefit of using a circuit breaker as opposed to a fuse is that it can simply be reset instead of having to replace the blown fuse. A circuit breaker contains an element that heats, bends and triggers a spring which shuts the circuit down. Once the element cools, and the problem is identified the breaker can be reset and the power restored.

Thermal cutouts

Some PSUs use a thermal cutout buried in the transformer rather than a fuse. The advantage is it allows greater current to be drawn for limited time than the unit can supply continuously. Some such cutouts are self resetting, some are single use only.

Current limiting

Some supplies use current limiting instead of cutting off power if overloaded. The two types of current limiting used are electronic limiting and impedance limiting. The former is common on lab bench PSUs, the latter is common on supplies of less than 3 watts output.

A foldback current limiter reduces the output current to much less than the maximum non-fault current.

Power conversion

The term "power supply" is sometimes restricted to those devices that convert some other form of energy into electricity (such as solar power and fuel cells and generators). A more accurate term for devices that convert one form of electric power into another form (such as transformers and linear regulators) is power converter. The most common conversion is from AC to DC.

Mechanical power supplies

Friday, November 26, 2010

LCD

A liquid crystal display (LCD) is a thin, flat electronic visual display that uses the light modulating properties of liquid crystals (LCs). LCs do not emit light directly.

They are used in a wide range of applications including: computer monitors, television, instrument panels, aircraft cockpit displays, signage, etc. They are common in consumer devices such as video players, gaming devices, clocks, watches, calculators, and telephones. LCDs have displaced cathode ray tube (CRT) displays in most applications. They are usually more compact, lightweight, portable, less expensive, more reliable, and easier on the eyes.[citation needed] They are available in a wider range of screen sizes than CRT and plasma displays, and since they do not use phosphors, they cannot suffer image burn-in.

LCDs are more energy efficient and offer safer disposal than CRTs. Its low electrical power consumption enables it to be used in battery-powered electronic equipment. It is an electronically-modulated optical device made up of any number of pixels filled with liquid crystals and arrayed in front of a light source (backlight) or reflector to produce images in colour or monochrome. The earliest discovery leading to the development of LCD technology, the discovery of liquid crystals, dates from 1888. By 2008, worldwide sales of televisions with LCD screens had surpassed the sale of CRT units.


Overview


LCD alarm clock

Each pixel of an LCD typically consists of a layer of molecules aligned between two transparent electrodes, and two polarizing filters, the axes of transmission of which are (in most of the cases) perpendicular to each other. With no actual liquid crystal between the polarizing filters, light passing through the first filter would be blocked by the second (crossed) polarizer. In most of the cases the liquid crystal has double refraction.[citation needed]

The surface of the electrodes that are in contact with the liquid crystal material are treated so as to align the liquid crystal molecules in a particular direction. This treatment typically consists of a thin polymer layer that is unidirectionally rubbed using, for example, a cloth. The direction of the liquid crystal alignment is then defined by the direction of rubbing. Electrodes are made of a transparent conductor called Indium Tin Oxide (ITO).

Before applying an electric field, the orientation of the liquid crystal molecules is determined by the alignment at the surfaces of electrodes. In a twisted nematic device (still the most common liquid crystal device), the surface alignment directions at the two electrodes are perpendicular to each other, and so the molecules arrange themselves in a helical structure, or twist. This reduces the rotation of the polarization of the incident light, and the device appears grey. If the applied voltage is large enough, the liquid crystal molecules in the center of the layer are almost completely untwisted and the polarization of the incident light is not rotated as it passes through the liquid crystal layer. This light will then be mainly polarized perpendicular to the second filter, and thus be blocked and the pixel will appear black. By controlling the voltage applied across the liquid crystal layer in each pixel, light can be allowed to pass through in varying amounts thus constituting different levels of gray. This electric field also controls (reduces) the double refraction properties of the liquid crystal.[citation needed]

LCD with top polarizer removed from device and placed on top, such that the top and bottom polarizers are parallel.

The optical effect of a twisted nematic device in the voltage-on state is far less dependent on variations in the device thickness than that in the voltage-off state. Because of this, these devices are usually operated between crossed polarizers such that they appear bright with no voltage (the eye is much more sensitive to variations in the dark state than the bright state). These devices can also be operated between parallel polarizers, in which case the bright and dark states are reversed. The voltage-off dark state in this configuration appears blotchy, however, because of small variations of thickness across the device.

Both the liquid crystal material and the alignment layer material contain ionic compounds. If an electric field of one particular polarity is applied for a long period of time, this ionic material is attracted to the surfaces and degrades the device performance. This is avoided either by applying an alternating current or by reversing the polarity of the electric field as the device is addressed (the response of the liquid crystal layer is identical, regardless of the polarity of the applied field).

When a large number of pixels are needed in a display, it is not technically possible to drive each directly since then each pixel would require independent electrodes. Instead, the display is multiplexed. In a multiplexed display, electrodes on one side of the display are grouped and wired together (typically in columns), and each group gets its own voltage source. On the other side, the electrodes are also grouped (typically in rows), with each group getting a voltage sink. The groups are designed so each pixel has a unique, unshared combination of source and sink. The electronics, or the software driving the electronics then turns on sinks in sequence, and drives sources for the pixels of each sink.

Illumination

As LCD panels produce no light of their own, they require an external lighting mechanism to be easily visible. On most displays, this consists of a cold cathode fluorescent lamp that is situated behind the LCD panel. Passive-matrix displays are usually not backlit, but active-matrix displays almost always are, with a few exceptions such as the display in the original Gameboy Advance.

Recently, two types of LED backlit LCD displays have appeared in some televisions as an alternative to conventional backlit LCDs. In one scheme, the LEDs are used to backlight the entire LCD panel. In another scheme, a set of green red and blue LEDs is used to illuminate a small cluster of pixels, which can improve contrast and black level in some situations. For example, the LEDs in one section of the screen can be dimmed to produce a dark section of the image while the LEDs in another section are kept bright. Both schemes also allows for a slimmer panel than on conventional displays.

Passive-matrix and active-matrix addressed LCDs


A general purpose alphanumeric LCD, with two lines of 16 characters.

LCDs with a small number of segments, such as those used in digital watches and pocket calculators, have individual electrical contacts for each segment. An external dedicated circuit supplies an electric charge to control each segment. This display structure is unwieldy for more than a few display elements.

Small monochrome displays such as those found in personal organizers, electronic weighing scales, older laptopGameboy have a passive-matrix structure employing super-twisted nematic (STN) or double-layer STN (DSTN) technology (the latter of which addresses a colour-shifting problem with the former), and colour-STN (CSTN) in which colour is added by using an internal filter. Each row or column of the display has a single electrical circuit. The pixels are addressed one at a time by row and column addresses. This type of display is called passive-matrix addressed because the pixel must retain its state between refreshes without the benefit of a steady electrical charge. As the number of pixels (and, correspondingly, columns and rows) increases, this type of display becomes less feasible. Very slow response times and poor contrast are typical of passive-matrix addressed LCDs. screens, and the original

Monochrome passive-matrix LCDs were standard in most early laptops (although a few used plasma displays). The commercially unsuccessful Macintosh Portable (released in 1989) was one of the first to use an active-matrix display (though still monochrome), but passive-matrix was the norm until the mid-1990s, when colour active-matrix became standard on all laptops.

High-resolution colour displays such as modern LCD computer monitors and televisions use an active matrixthin-film transistors (TFTs) is added to the polarizing and colour filters. Each pixel has its own dedicated transistor, allowing each column line to access one pixel. When a row line is activated, all of the column lines are connected to a row of pixels and the correct voltage is driven onto all of the column lines. The row line is then deactivated and the next row line is activated. All of the row lines are activated in sequence during a refresh operation. Active-matrix addressed displays look "brighter" and "sharper" than passive-matrix addressed displays of the same size, and generally have quicker response times, producing much better images. structure. A matrix of

Active matrix technologies

A Casio 1.8 in colour TFT liquid crystal display which equips the Sony Cyber-shot DSC-P93A digital compact cameras

Twisted nematic (TN)

Twisted nematic displays contain liquid crystal elements which twist and untwist at varying degrees to allow light to pass through. When no voltage is applied to a TN liquid crystal cell, the light is polarized to pass through the cell. In proportion to the voltage applied, the LC cells twist up to 90 degrees changing the polarization and blocking the light's path. By properly adjusting the level of the voltage almost any grey level or transmission can be achieved.

In-plane switching (IPS)

In-plane switching is an LCD technology which aligns the liquid crystal cells in a horizontal direction. In this method, the electrical field is applied through each end of the crystal, but this requires two transistors for each pixel instead of the single transistor needed for a standard thin-film transistor (TFT) display. Before LG Enhanced IPS was introduced in 2009, the additional transistors resulted in blocking more transmission area, thus requiring a brighter backlight, which consumed more power, and made this type of display less desirable for notebook computers. This newer, lower power technology can be found in the Apple iMac, iPad, and iPhone 4, as well as the Hewlett-Packard EliteBook 8740w. Currently Panasonic is using an enhanced version eIPS for their large size LCD-TV products.

Advanced fringe field switching (AFFS)

Known as fringe field switching (FFS) until 2003, advanced fringe field switching is a technology similar to IPS or S-IPS offering superior performance and colour gamut with high luminosity. AFFS is developed by Hydis Technologies Co.,Ltd, Korea (formally Hyundai Electronics, LCD Task Force).

AFFS-applied notebook applications minimize colour distortion while maintaining its superior wide viewing angle for a professional display. Colour shift and deviation caused by light leakage is corrected by optimizing the white gamut which also enhances white/grey reproduction.

In 2004, Hydis Technologies Co.,Ltd licenses AFFS patent to Japan's Hitachi Displays. Hitachi is using AFFS to manufacture high end panels in their product line. In 2006, HYDIS also licenses AFFS to Sanyo Epson Imaging Devices Corporation.

Hydis introduced AFFS+ which improved outdoor readability in 2007.

Vertical alignment (VA)

Vertical alignment displays are a form of LCDs in which the liquid crystal material naturally exists in a vertical state removing the need for extra transistors (as in IPS). When no voltage is applied, the liquid crystal cell remains perpendicular to the substrate creating a black display. When voltage is applied, the liquid crystal cells shift to a horizontal position, parallel to the substrate, allowing light to pass through and create a white display. VA liquid crystal displays provide some of the same advantages as IPS panels, particularly an improved viewing angle and improved black level.[citation needed]

Blue Phase mode

Blue phase LCDs do not require a liquid crystal top layer. Blue phase LCDs are relatively new to the market, and very expensive because of the low volume of production. They provide a higher refresh rate than normal LCDs, but normal LCDs are still cheaper to make and actually provide better colours and a sharper image.[neutrality is disputed][citation needed]

Military use of LCD monitors

LCD monitors have been adopted by the United States of America military instead of CRT displays because they are smaller, lighter and more efficient, although monochrome plasma displays are also used, notably for their M1 Abrams tanks. For use with night vision imaging systems a US military LCD monitor must be compliant with MIL-L-3009 (formerly MIL-L-85762A). These LCD monitors go through extensive certification so that they pass the standards for the military. These include MIL-STD-901D - High Shock (Sea Vessels), MIL-STD-167B - Vibration (Sea Vessels), MIL-STD-810F – Field Environmental Conditions (Ground Vehicles and Systems), MIL-STD-461E/F – EMI/RFI (Electromagnetic Interference/Radio Frequency Interference), MIL-STD-740B – Airborne/Structureborne Noise, and TEMPEST - Telecommunications Electronics Material Protected from Emanating Spurious Transmissions.

Quality control

Some LCD panels have defective transistors, causing permanently lit or unlit pixels which are commonly referred to as stuck pixels or dead pixels respectively. Unlike integrated circuits (ICs), LCD panels with a few defective transistors are usually still usable. It is claimed that it is economically prohibitive to discard a panel with just a few defective pixels because LCD panels are much larger than ICs, but this has never been proven. Manufacturers' policies for the acceptable number of defective pixels vary greatly. At one point, Samsung held a zero-tolerance policy for LCD monitors sold in Korea., though, Samsung adheres to the less restrictive ISO 13406-2 standard. Dead pixel policies are often hotly debated between manufacturers and customers. To regulate the acceptability of defects and to protect the end user, ISO released the ISO 13406-2 standard., not every LCD manufacturer conforms to the ISO standard and the ISO standard is quite often interpreted in different ways. companies have been known to tolerate as many as 11 dead pixels in their policies.

LCD panels are more likely to have defects than most ICs due to their larger size. For example, a 300 mm SVGA LCD has 8 defects and a 150 mm wafer has only 3 defects. However, 134 of the 137 dies on the wafer will be acceptable, whereas rejection of the LCD panel would be a 0% yield. Due to competition between manufacturers quality control has been improved. An SVGA LCD panel with 4 defective pixels is usually considered defective and customers can request an exchange for a new one. Some manufacturers, notably in South Korea where some of the largest LCD panel manufacturers, such as LG, are located, now have "zero defective pixel guarantee", which is an extra screening process which can then determine "A" and "B" grade panels. Many manufacturers would replace a product even with one defective pixel. Even where such guarantees do not exist, the location of defective pixels is important. A display with only a few defective pixels may be unacceptable if the defective pixels are near each other. Manufacturers may also relax their replacement criteria when defective pixels are in the center of the viewing area.

LCD panels also have defects known as clouding (or less commonly mura), which describes the uneven patches of changes in luminance. It is most visible in dark or black areas of displayed scenes.

Zero-power (bistable) displays

The zenithal bistable device (ZBD), developed by QinetiQ (formerly DERA), can retain an image without power. The crystals may exist in one of two stable orientations ("Black" and "White") and power is only required to change the image. ZBD Displays is a spin-off company from QinetiQ who manufacture both grayscale and colour ZBD devices.

A French company, Nemoptic, has developed the BiNem zero-power, paper-like LCD technology which has been mass-produced in partnership with Seiko since 2007. This technology is intended for use in applications such as Electronic Shelf Labels, E-books, E-documents, E-newspapers, E-dictionaries, Industrial sensors, Ultra-Mobile PCs, etc.

Kent Displays has also developed a "no power" display that uses Polymer Stabilized Cholesteric Liquid Crystals (ChLCD). A major drawback of ChLCD screens are their slow refresh rate, especially at low temperatures[citation needed]. Kent has recently demonstrated the use of a ChLCD to cover the entire surface of a mobile phone, allowing it to change colours, and keep that colour even when power is cut off.

In 2004 researchers at the University of Oxford demonstrated two new types of zero-power bistable LCDs based on Zenithal bistable techniques.

Several bistable technologies, like the 360° BTN and the bistable cholesteric, depend mainly on the bulk properties of the liquid crystal (LC) and use standard strong anchoring, with alignment films and LC mixtures similar to the traditional monostable materials. Other bistable technologies (i.e. Binem Technology) are based mainly on the surface properties and need specific weak anchoring materials.

Colour displays

Subpixels of a colour LCD
Comparison of the OLPC XO-1mm of each screen. A typical LCD addresses groups of 3 locations as pixels. The XO-1 display addresses each location as a separate pixel. display (left) with a typical colour LCD. The images show 1×1
Example of how the colours are generated (R-red, G-green and B-blue)
Photo showing subpixels in detail
An example of a modern LCD display

In colour LCDs each individual pixel is divided into three cells, or subpixels, which are coloured red, green, and blue, respectively, by additional filters (pigment filters, dye filters and metal oxide filters). Each subpixel can be controlled independently to yield thousands or millions of possible colours for each pixel. CRT monitors employ a similar 'subpixel' structures via phosphors, although the electron beam employed in CRTs do not hit exact subpixels. The figure at the left shows the twisted nematic (TN) type of LCD.

Brief history

  • 1888: Friedrich Reinitzer (1858–1927) discovers the liquid crystalline nature of cholesterol extracted from carrots (that is, two melting points and generation of colours) and published his findings at a meeting of the Vienna Chemical Society on May 3, 1888 (F. Reinitzer: Beiträge zur Kenntniss des Cholesterins, Monatshefte für Chemie (Wien) 9, 421-441 (1888)).
  • 1904: Otto Lehmann publishes his work "Flüssige Kristalle" (Liquid Crystals).
  • 1911: Charles Mauguin first experiments of liquids crystals confined between plates in thin layers.
  • 1922: Georges Friedel describes the structure and properties of liquid crystals and classified them in 3 types (nematics, smectics and cholesterics).
  • 1962: The first major English language publication on the subject "Molecular Structure and Properties of Liquid Crystals", by Dr. George W. Gray
  • 1962: Richard Williams of RCA found that liquid crystals had some interesting electro-optic characteristics and he realized an electro-optical effect by generating stripe-patterns in a thin layer of liquid crystal material by the application of a voltage. This effect is based on an electro-hydrodynamic instability forming what is now called “Williams domains” inside the liquid crystal.
  • 1964: George H. Heilmeier, then working in the RCA laboratories on the effect discovered by Williams achieved the switching of colours by field-induced realignment of dichroic dyes in a homeotropically oriented liquid crystal. Practical problems with this new electro-optical effect made Heilmeier continue to work on scattering effects in liquid crystals and finally the achievement of the first operational liquid crystal display based on what he called the dynamic scattering mode (DSM). Application of a voltage to a DSM display switches the initially clear transparent liquid crystal layer into a milky turbid state. DSM displays could be operated in transmissive and in reflective mode but they required a considerable current to flow for their operation. George H. Heilmeier was inducted in the National Inventors Hall of Fame and credited with the invention of LCD.
  • 1960s: Pioneering work on liquid crystals was undertaken in the late 1960s by the UK's Royal Radar Establishment at Malvern, England. The team at RRE supported ongoing work by George Gray and his team at the University of Hull who ultimately discovered the cyanobiphenyl liquid crystals (which had correct stability and temperature properties for application in LCDs).
  • 1972: The first active-matrix liquid crystal display panel was produced in the United States by Westinghouse, in Pittsburgh, PA.
  • 1996 Samsung develops the optical patterning technique that enables multi-domain LCD. Multi-domain and IPS subsequently remain the dominant LCD designs through 2010.
  • 1997 Hitachi resurrects the In Plane Switching (IPS) technology producing the first LCD to have the visual quality acceptable for TV application.
  • 2007: In the 4Q of 2007 for the first time LCD televisions surpassed CRT units in worldwide sales.
  • 2008: LCD TVs become the majority with a 50% market share of the 200 million TVs forecast to ship globally in 2008 according to Display Bank.

A detailed description of the origins and the complex history of liquid crystal displays from the perspective of an insider during the early days has been published by Joseph A. Castellano in Liquid Gold: The Story of Liquid Crystal Displays and the Creation of an Industry. Another report on the origins and history of LCD from a different perspective has been published by Hiroshi Kawamoto, available at the IEEE History Center.

Specifications

Important factors to consider when evaluating a Liquid Crystal Display (LCD):

  • Resolution versus Range: Fundamentally resolution is the granularity (or number of levels) with which a performance feature of the display is divided. Resolution is often confused with range or the total end-to-end output of the display. Each of the major features of a display has both a resolution and a range that are tied to each other but very different. Frequently the range is an inherent limitation of the display while the resolution is a function of the electronics that make the display work.
  • Spatial Performance LCDs come in only one size for a variety of applications and a variety of resolutions within each of those applications. LCD spatial performance is also sometimes described in terms of a “dot pitch”. The size (or spatial range) of an LCD is always described in terms of the diagonal distance from one corner to its opposite. This is a historical aspect from the early days of CRT TV when CRT screens were manufactured on the bottoms of a glass bottle. The diameter of the bottle determined the size of the screen. Later, when TVs went to a more square format, the square screens were measured diagonally to compare with the older round screens.[27]

The spatial resolution of an LCD is expressed in terms of the number of columns and rows of pixels (e.g., 1024×768). This had been one of the few features of LCD performance that was easily understood and not subject to interpretation. Each pixel is usually composed of a red, green, and blue sub pixel. However there are newer schemes to share sub-pixels among pixels and to add additional colours of sub-pixels. So going forward, spatial resolution may be more subject to interpretation.

One external factor to consider in evaluating display resolution is the resolution of your own eyes. For a normal person with 20/20 vision, the resolution of your eyes is about one minute of arc. In practical terms that means for an older standard definition TV set the ideal viewing distance was about 8 times the height (not diagonal) of the screen away. At that distance the individual rows of pixels merge into a solid. If you were closer to the screen than that, you would be able to see the individual rows of pixels. If you are further away, the image of the rows of pixels still merge, but the total image becomes smaller as you get further away. For an HDTV set with slightly more than twice the number of rows of pixels, the ideal viewing distance is about half what it is for a standard definition set. The higher the resolution, the closer you can sit to the set or the larger the set can usefully be sitting at the same distance as an older standard definition display.

For a computer monitor or some other LCD that is being viewed from a very close distance, resolution is often expressed in terms of dot pitch or pixels per inch. This is consistent with the printing industry (another form of a display). Magazines, and other premium printed media are often at 300 dots per inch. As with the distance discussion above, this provides a very solid looking and detailed image. LCDs, particularly on mobile devices, are frequently much less than this as the higher the dot pitch, the more optically inefficient the display and the more power it burns. Running the LCD is frequently half, or more, of the power consumed by a mobile device.

An additional consideration in spatial performance are viewing cone and aspect ratio. The Aspect ratio is the ratio of the width to the height (for example, 4:3, 5:4, 16:9 or 16:10). Older, standard definition TVs were 4:3. Newer, HDTV’s are 16:9 as are most new notebook computers. Movies are often filmed in much different (wider) aspect ratios which is why there will frequently still be black bars at the top and bottom of a HDTV screen.

The Viewing Angle of an LCD may be important depending on its use or location. The viewing angle is usually measured as the angle where the contrast of the LCD falls below 10:1. At this point, the colours usually start to change and can even invert, red becoming green and so forth. Viewing angles for LCDs used to be very restrictive however, improved optical films have been developed that give almost 180 degree viewing angles from left to right. Top to bottom viewing angles may still be restrictive, by design, as looking at an LCD from an extreme up or down angle is not a common usage model and these photons are wasted. Manufacturers commonly focus the light in a left to right plane to obtain a brighter image here.

  • Temporal/Timing Performance: Contrary to spatial performance, temporal performance is a feature where smaller is better. Specifically, the range is the pixel response time of an LCD, or how quickly you can change a sub-pixel’s brightness from one level to another. For LCD monitors, this is measured in btb (black to black) or gtg (gray to gray). These different types of measurements make comparison difficult.[28] Further, this number is almost never published in sales advertising.

Refresh rate or the temporal resolution of an LCD is the number of times per second in which the display draws the data it is being given. Since activated LCD pixels do not flash on/off between frames, LCD monitors exhibit no refresh-induced flicker, no matter how low the refresh. rate. High-end LCD televisions now feature up to 240 Hz refresh rate, which requires advanced digital processing to insert additional interpolated frames between the real images to smooth the image motion. However, such high refresh rates may not be actually supported by pixel response times and the result can be visual artifacts that distort the image in unpleasant ways.

Temporal performance can be further taxed if it is a 3D display. 3D displays work by showing a different series of images to each eye, alternating from eye to eye. For a 3D display it must display twice as many images in the same period of time as a conventional display and consequently the response time of the LCD becomes more important. 3D LCDs with marginal response times, will exhibit image smearing.

The temporal resolution of human perception is about 1/100th of a second. It is actually greater in your black and white vision (the rods in your eye) than in colour vision (the cones). You are more able to see flicker or any sort of temporal distortion in a display image by not looking directly at it as your rods are mostly grouped at the periphery of your vision.

  • Colour Performance There are many terms to describe colour performance of an LCD. They include colour gamut which is the range of colours that can be displayed and colour depth which is the colour resolution or the resolution or fineness with which the colour range is divided. Although colour gamut can be expressed as three pairs of numbers, the XY coordinates within colour space of the reddest red, greenest green, and bluest blue, it is usually expressed as a ratio of the total area within colour space that a display can show relative to some standard such as saying that a display was “120% of NTSC”. NTSC is the National Television Standards Committee, the old standard definition TV specification. Colour gamut is a relatively straight forward feature. However with clever optical techniques that are based on the way humans see colour, termed colour stretch .,[30] colours can be shown that are outside of the nominal range of the display. In any case, colour range is rarely discussed as a feature of the display as LCDs are designed to match the colour ranges of the content that they are intended to show. Having a colour range that exceeds the content is a useless feature.

Colour Depth or colour support is sometimes expressed in bits, either as the number of bits per sub-pixel or the number of bits per pixel. This can be ambiguous as an 8-bit colour LCD can be 8 total bits spread between red, green, and blue or 8 bits each for each colour in a different display. Further, LCDs sometimes use a technique called dithering which is time averaging colours to get intermediate colours such as alternating between two different colours to get a colour in between. This doubles the number of colours that can be displayed; however this is done at the expense of the temporal performance of the display. Dithering is commonly used on computer displays where the images are mostly static and the temporal performance is unimportant.

When colour depth is reported as colour support, it is usually stated in terms of number of colours the LCD can show. The number of colours is the translation from the base 2-bit numbers into common base-10. For example, s 8-bit, in common terms means 2 to the 8th power or 256 colours. 8-bits per colour or 24-bits would be 256 x 256 x 256 or over 16 Million colours. The colour resolution of the human eye depends on both the range of colours being sliced and the number of slices; but for most common displays the limit is about 28-bit colour. LCD TVs commonly display more than that as the digital processing can introduce colour distortions and the additional levels of colour are needed to ensure true colours.

There are additional aspects to LCD colour and colour management such as white point and gamma correctioncolour saturation). In Japan, consumers generally prefer a less saturated image. The film that Kodak initially sent to Japan was biased in exactly the wrong direction for Japanese consumers. TV sets have their built in biases as well. which basically describe what colour white is and how the other colours are displayed relative to white. LCD televisions also frequently have facial recognition software which recognizes that an image on the screen is a face and both adjust the colour and the focus differently from the rest of the image. These adjustments can have important impact to the consumer but are not easily quantifiable; people like what they like and everyone does not like the same thing. There is no substitute for looking at the LCD you are going to buy before buying it. Portrait film, another form of display, has similar adjustments built in to it. Many years ago, Kodak had to overcome initial rejection of its portrait film in Japan because of these adjustments. In the US, people generally prefer a more colour facial image than is reality (higher

  • Brightness and Contrast ratio: Contrast Ratio is the ratio of the brightness of a full-on pixel to a full-off pixel and, as such, would be directly tied to brightness if not for the invention of the blinking backlight (or burst dimming). The LCD itself is only a light valve, it does not generate light; the light comes from a backlight that is either a florescent tube or a set of LEDs. The blinking backlight was developed to improve the motion performance of LCDs by turning the backlight off while the liquid crystals were in transition from one image to another. However, a side benefit of the blinking backlight was infinite contrast. The contrast reported on most LCDs is what the LCD is qualified at, not it’s actual performance. In any case, there are two large caveats to contrast ratio as a measure of LCD performance.

The first caveat is that contrast ratios are measured in a completely dark room. In actual use, the room is never completely dark as you will always have the light from the LCD itself. Beyond that, there may be sunlight coming in through a window or other room lights that reflect off of the surface of the LCD and degrade the contrast. As a practical matter, the contrast of an LCD, or any display, is governed by the amount of surface reflections not by the performance of the display.

The second caveat is that the human eye can only image a contrast ratio of a maximum of about 200:1. Black print on a white paper is about 15-20:1. That is why viewing angles are specified to the point where the fall below 10:1. A 10:1 image is not great, but is discernable.

Brightness is usually stated as the maximum output of the LCD. In the CRT era, Trinitron CRTs had a brightness advantage over the competition so brightness was commonly discussed in TV advertising. With current LCD technology, brightness, though important, is usually the same from maker to maker and is consequently not discussed much except for notebook LCDs and other displays that will be viewed in bright sunlight. In general, brighter is better but there is always a trade-off between brightness and battery life in a mobile device